
Graphically, Dirt 3 is even more detailed than ever before, and can give even reasonably high-end DX11 graphics cards a run for their money at high resolutions. I am indifferent to it, however, those of you who’d been waiting for just such a functionality, might just be a little disappointed. You still can’t save entire replays even locally however, so these short uploaded clips are the only way for you to recapture your glorious performance or sensational crash in an event. What’s also new is the ability to upload 30 second clips of your racing replay to YouTube. There was never a shortage of money in Dirt 2 to buy whichever cars and kits you wanted at any time, so it barely makes a difference here – except for the fact you can’t always drive your favourite multi-discipline/track car. While some critics find this defeats the racing game collector’s instinct, and tends to leave many cars unused and untried, I differ.

Your garage consists of the cars you have unlocked in the campaign, and you can use these in the Single Player events. Each race has its own set of cars to choose from, across classes and eras. Even veteran simulation players take a frustratingly long time to master doughnuts and drifts in Gymkhana, but once you do, it is quite satisfying.Īnother major change in Dirt 3 is that one longer needs XP to unlock cars – XP is now meant only to let the player advance in the Dirt Tour campaign.

While the Gymkhana mode and the Battersea challenges inject some variety into the game, they may not be everyone’s cup of tea. The even greedier bunch amongst us asked for that one extra discipline apart from Rally, Rally Cross, Raid, Landrush, Gatecrasher, Domination, and Last Man Standing one more to round out the X-Games styled section of Dirt 2 – the Gymkhana stunt section.Ĭodemasters listened, and took nearly two years to deliver all these additions in the form of Dirt 3, as well as another other new challenge-based gameplay modes, such as capture the flag and tag, which take place in the Battersea compound. Split-screen racing was another demand that players the world over with two controllers wanted.

Night driving was present earlier, but only in Rally Cross modes. “Codemasters took Dirt 2, a nigh perfect game, and made it better.” Not much more needs to be said about Dirt 3, but for those of you who have not kept up with the minor and major changes, here is a detailed look at what makes Dirt 3 the best rally-based racing simulation since Dirt 2.īeautiful yet realistic, hardcore yet playable, there isn’t an adjective that you can use for Dirt 3 that hasn’t already been used for Dirt 2, except for perhaps, ‘complete.’ Don’t get me wrong, Dirt 2, as a standalone title was not incomplete, however, some of the most demanding and greedy of us felt that snow and rain were environmental conditions that should not have been left out. Codemasters took Dirt 2, a nigh perfect game, and made it better.
